RYAN BARTLETT
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Underground Boxing Ring

Project Overview

A quick digital environment created in just 16 hours. A dive into developing skills across the different programs, and creating something that feels true to the concept art. Modeled in Maya and Zbrush, textured in Substance, and lit and composited in Unreal Engine.
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Level Breakdown

Here is a closer look at the models textured in Substance. Combining both painted textures as well as procedural textures.

Modeled the environment
Textured the environment
Set Dressed the environment
Lit the environment
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  • Home
  • 3D Projects
  • Technical Solutions
  • Photography
  • Resume
  • About Me