A digital environment based on the Green Dragon Inn featured in the Hobbit and Lord of the Rings movies. Modeled in Maya, textured in Substance and Blueprints, and compiled into Unreal Engine. This project pushed my knowledge of the engine and Blueprints. I created many of the materials solely through Blueprints and took a deep dive into Unreal's lighting pipeline.
A Closer Look
Here are stills of the environment. Showcasing the two bar areas, the dining area, and the fireplaces.
Unreal Blueprints Breakdown
I created the materials using Unreal Blueprints, here are some of them. I also used blueprints to create an animated candle flame and to setup my lighting for the scene.
Modeled the environment Textured the environment Set Dressed the environment Lit the environment