Two people, three weeks, one beautiful goal. The goal was to recreate the Jade Palace from Kung Fu Panda. I focused on an efficient workflow for constructing the Jade Palace, researched new soft modeling techniques, and learned how to work on a fast-paced, accelerated pipeline.
A breakdown of the project piece-by-piece starting with the models, followed by the render layers.
A Closer Look
The Jade Palace is all about duplication and the manipulations to the reproductions. This allowed for efficient modeling, but also provided a unique challenge. The hardest part was matching the reference on the angle of the roof inclines. Each corner had to be raised with the beams and roof paneling following the angle. Doing parts procedurally saved a ton of time.
The Temple Entry had a unique challenge all on its own, moss. Not knowing the best way to create stylized moss, I researched and found metaballs. Metaballs allowed me to quickly morph spheres into one another and create the stylized moss used in the film reference.
Modeled the Jade Palace and Entry Baked high resolution detail on to low poly models Textured Sculptural Elements