I created this fireplace to test my finite modeling technique and create something ornate with a high level of detail in the modeling phase. I also had a focus on creating clean topology and using a clean modeling pipeline. I would like to think this fireplace resides in a rich millionaires home who has a shady path to their riches.
A Closer Look
Here are additional images of the fireplace and scene for a closer look at the modeling detail.
UDIM UV Layout
I laid out the UVs across multiple UV tiles in order to achieve a high texel density that is also even across the entire fireplace.
Modeled the environment Textured the environment Created the fire Effect Lit the environment